Cecilia is my fifth of six characters and thinking about writing a summary of her designs has really got me thinking about my characters overall and how their stories work to reflect the designs. I've taken into serious consideration a kind of alternate world scenario in which all the characters can exist within their own stories but at the same time the stories are all linked by a common element and that common element is my character Rynn whom I've developed greatly over the past few weeks.
That said out of all my characters Cecilia is the only one who's entire story can be told in one world without the need for the alternate worlds concept. That's right, I've managed to keep her story rather neat and tidy despite the fact that she goes through dramatic design changes so often. She's like a canvas for all my mixed ideas that I just continuously splash paint on and it just so happens that after all is said and done not a single drop of that paint unintentionally interfered with my other characters.
In the beginning Cecilia was a witch through and through. A reserved character who never really stood out much from the crowd. Her only unique trait being that she is blind in her left eye (From birth I assume)
Knightheads's version of her here perfectly captures her distant personality and lack of facial emotion when she was a child (Age 8) Although she has a witches outfit I never considered if she used magic or what kind of magic if she could use magic. In the end all the piece fell into place with her second outfit giving me the answer to this question. Unfortunately her particular magical talents would be her downfall and also help convey just how unlucky she is.
Cecilia's second design, 2013 Tribal is the result of her over ambition and lack of skill in the art of curses or removing of curses. She meets my other character Erica who is cursed and in an attempt to remove that curse she ends up cursed herself and the resulting magical backfire results in the lose of vision in her other eye rendering her blind. The curse also causes unsightly demonic horns to grow from her head.
Loxsiana's version of her (Left) is the result of fine tuning her tribal design and I believe this is the most accurate portrayal of her tribal demon form. She's aged somewhat, now 12 and although she is blind she forges a new story this time with Erica continuing nicely from her time spent as a witch. I toyed with this design for the better part of a year and out of the blue I was struck with another concept that could take this idea even further. At a point I was considering countries of origin for my characters as a way to develop ideas and new concepts and for reasons I cannot remember I choose to have Cecilia of Swedish decent.
Being Swedish meant nothing at the time but as a happy coincidence it helped cement the next idea I had for her and that was what I'm calling the 2014 viking design as vikings are of Swedish origin.
Designed by the talented Crys234 this version of her takes her from a wandering 12 year old to more civilized adult. What I like about this version is all the little story elements that show through in the art itself.
For example the helmet, it looks like a regular viking helmet but in actuality it's a regular helmet crafted around her horns to take the appearance of a viking helmet. This hides the demon horns in plain sight.
The second feature is the lantern, although she is still blind Cecilia can see using the magical enchanted lantern. Anything the lanterns light illuminates Cecilia can see even though she is blind. So if the lantern does out she is effectively blind. The lantern also houses my character Isabelle's disembodied soul so that's something I'm excited to explore in future commissions.
If you have any questions please let me know. I'm curious to see if this all makes sense or if anyone ever spends this much time developing their own characters.